Creation of a game for the Scientific Game Jam (Lyon) !
Acquired skills:
Creation of a game for the first GAMAGORA Game Jam ! The theme? "ππ§ πΊπ°πΆ π₯π°π―βπ΅ π΄π¦π¦ πͺπ΅, πͺπ΅ π₯π°π¦π΄π―βπ΅ π¦πΉπͺπ΄π΅."
Acquired skills:
Creation of a game for the Global Game Jam TGD 2025 with the theme "Bubble" !
Acquired skills:
Creation of a game for a weddingβa surprise prepared for the newlyweds and to entertain their guests. Everyone was a fan of chickens!
Acquired skills:
Development of a complete isometric-view RPG game titled "The Lost of the Hunted Manor."
Acquired skills:
Participation in the 22nd edition of the Game Dev Party with the theme "What is the enemy?"
Acquired skills:
Development of a game implementing boid behavior.
Acquired skills:
Development of a game integrating shortest path algorithms.
Acquired skills:
Implementation of the path tracing algorithm.
Acquired skills:
Development of a VR mini-golf game.
Acquired skills:
Faithful reproduction of the classic Pac-Man game.
Acquired skills:
Creation of a terrain rendering as realistic as possible.
Acquired skills:
Adaptation of the board game "Trivial Pursuit" with an Alsace theme.
Acquired skills:
Development of a serious game in the form of a web app. Its goal is to transform tourist visits into heroic fantasy quests or treasure hunts, making them more engaging, flexible, and fun while preserving the richness of the information. Users can create an account to gain experience, form teams, and participate in leaderboards.
Acquired skills:
Development of an adaptation of the classic "Snake" game with a Venom-themed design.
Acquired skills: